Quote: Originally posted by GroundZeroX From what I understand about programing, I don't think you can take something written for one API, and use parts of that programs functionality in something written in another API. I maybe wrong, but, if this wasn't true, then why don't all the Photoshop Classic plugins work in Photoshop for X? | Actually, you just write a Cocoa app and a Carbon app and they can talk together. The issue is not Cocoa/Carbon incompatibilities, but X/9 incompatibilities. 9 had transparent data types (you could see the internal structure) which is bad, you can't do that in X with system data. Classic PShop plugs use that older API, not something more portable like Carbon.
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