| sorry.. im not suggesting the porting will necessarily be easier, given the use of DX (most likely).. but i meant that anything CPU specific (there must be some code that makes direct CPU calls) these are more likely to map to G4/G5 CPUs than to X86...
as for audio.. i wouldn't have thought game audio was such a big drain.. but then look at my specs, i can't say i've noticed in CoD or Postal2..
__________________ PowerMac G5 Dual 2.0Ghz | 1Gb | 250Gb | Bluetooth | NVidia GeForce 6800 Ultra DDL 256Mb | 20" Cinema Display | MX1000 Wireless Laser Mouse | OS X 10.3.9
PowerMac G4 400Mhz | 832Mb | 40Gb + 120Gb | OS X Server 10.3.8 - Web Dev, Proxy, Mail, NAT, Firewall, Backup
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