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  1. #1
    macridah is offline root
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    why macs are better

    One industry that always had an interest in macs is the life sciences. Here an article with many reasons why macs are better:

    here's an article:

    "One reason is certainly ease of use. The other is having desktop productivity tools that are manageable by a person with Unix [operating] underneath. Right now the options are Windows without Unix or Linux without desktop productivity tools. So, [Unix-based] Mac OS 10 is my desktop [operating system] of choice. I have no use for an operating system that is not Unix for my research. I mean, Windows is completely useless.

    "If you took the hundreds of bioinformatics applications that are available, could you run them all on Windows? If you want to put Windows and Mac OS 10 on top of Linux, you can do that. But to be able to run Microsoft Office side by side with BLAST in a terminal window without having to do weird emulation, that's a big deal. To be able to take the output from a Unix command line and bring it into Microsoft Word or the other way around, that's very useful.

    "I think Apple likes us because we have credibility with Linux and Solaris, and they get [feedback] about their shortcomings and the benefits. Also, we've been working with them for a year or more, helping them understand the space and where they fit in the market ... In situations where ease of use is required, they win hands down in terms of providing high-throughput computing. So if I were a small laboratory where I had to build and support my own large-scale computing environment, like Texas A&M, I would say that Apple Xserve fits in very well. Also, any situations where a large fraction of the compute power goes to these vectorized applications like BLAST. You can buy 10 times fewer machines to get the same computing done."

    http://www.bio-itworld.com/archive/0...ebar_2125.html

  2. #2
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    voice- is offline Registered User
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    Do I smell a little bias in that article?
    Yes, Macs have great user friendlyness, but you do give up a good deal of things to get it. OS X slows you down, much thanks to the bloating of the GUI which cannot be changed (you can skin it, but this is not very safe).

    The result is one slow Mac, which is what Apple wants cause you'll buy a new one. MS and Intel played this game years back, they still do, now Apple does too.

    This also kills another old-time sales argument: Macs last longer before being old. Now Macs age almost at the rate of x86 PCs, which is a truely sad thing.

    Third, upgrading is poor. While Mac OS X may rule the hardware it's run on is not too great. Video cards cost much and are dumbed down from their PC selves, and there's no way you can buy another processor and just toss it in there...

    User friendly is good, but it costs too much IMO.

  3. #3
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    boi
    boi is offline official breaker of macs.
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    Re: why macs are better

    Originally posted by macridah

    " So if I were a small laboratory where I had to build and support my own large-scale computing environment, like Texas A&M, I would say that Apple Xserve fits in very well.
    whoop! does this mean we've got an XServe on campus?
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  4. #4
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    boi
    boi is offline official breaker of macs.
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    Originally posted by voice-
    Do I smell a little bias in that article?
    Yes, Macs have great user friendlyness, but you do give up a good deal of things to get it. OS X slows you down, much thanks to the bloating of the GUI which cannot be changed (you can skin it, but this is not very safe).

    The result is one slow Mac, which is what Apple wants cause you'll buy a new one. MS and Intel played this game years back, they still do, now Apple does too.

    This also kills another old-time sales argument: Macs last longer before being old. Now Macs age almost at the rate of x86 PCs, which is a truely sad thing.

    Third, upgrading is poor. While Mac OS X may rule the hardware it's run on is not too great. Video cards cost much and are dumbed down from their PC selves, and there's no way you can buy another processor and just toss it in there...

    User friendly is good, but it costs too much IMO.
    by the way, the article is talking about the XServe. GUI responsiveness is not that big of a deal to a rack-mount, neither is having the bestestest video card. and yes, you *can* add more XServes to the rack to boost productivity.
    about aging... no one switches out their servers that often, so servers really are an exception to the aging rule.
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  5. #5
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    Then this thread is badly titled. The article is why Mac Servers are better, if what you say is true. Except, out of the article itself:
    "So, [Unix-based] Mac OS 10 is my desktop [operating system] of choice."
    It says desktop. Later the author mentions the Xserve being good for specific situations. So either the thread title is misleading, or the article is not about the Xserve.
    Anyway, perhaps someone should begin one of those list threads, like the ones for what we want in 10.3, but instead what we love about the Mac right now. I don't always have time to visit daily, otherwise I might start one myself.
    Still wanting a MacBook, but my free iMac helps soften the pain

  6. #6
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    I actually think the thread title is a good one :-)

    Why Macs are better. . . .

    Oh

    ess

    tennn

    (bless me)

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    Please click THANKS if you found this information useful.
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  7. #7
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    CharlieJ is offline R.I.P bobw
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    Macs Are Exealent
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  8. #8
    Breber is offline Registered User
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    I am using both Mac and PC for university work.

    In deed the new generation Apple products are like art works. Despite the look of Mac, there are some areas I would prefer it over PC. Have a look at the Seven Design Principles and you will find Apple's OS is doing much better than PC.

    Seven Design Principles

    This seven design principles is the fundamentals of designing a good user interface.

    User Control:
    It is important to allow users to be in control of their actions when interacting with the user interface and this means that all the actions must be initiated and controlled by the users but not the computer. However this doesn’t mean that the user cannot automate certain tasks in the user interface, but with tasks automation it should be clear that the tasks are initiated and controlled by the users. One way to achieve user control is minimize modal interactions which means that when the user interface is at a certain state or modal. The user must wait till the task or process is finished and could not perform additional tasks to the particular process. Another way to achieve user control is personalization and customisation which provides the users the ability to customize the user interface in such a way that meets the user requirements.

    Directness:
    Directness shows how information is presented to the user so that the use can keep interacting with the user interface and this can be achieved by using icons, text, graphics and even sound. Another form of directness can be provided through metaphors. Metaphors help by providing a basic bridge between a user’s existing knowledge and what they need to learn in a new environment.

    Consistency:
    Consistency is important as it allows users to transfer their existing knowledge to learn new processes so that users will be more confident and comfortable to use the new interface and also will spend less time to learn it. Consistency in the interface allows users to transfer their knowledge and skills from one application to another.

    Simplicity:
    This design principle is to keep the user interface simple. The designing for simplicity is not the same as being simplistic. It is important to express simplicity in WYSIWYG way, which means what the users see on screen would be what the users will be getting when printed out. The simplest interface is often limited by the amount of functionalities; however this problem can be solved by progressive disclosure. Progressive disclosure involves careful organization of information so that it is shown at the appropriate time by hiding certain information.

    Forgiveness:
    This principle encourages users to explore application by building in forgiveness which is make most actions reversible so that the users will feel more confidence to try things without damaging the system. The system should alert users when they are trying to carry out tasks which may lead to non-reversible loss of data or damage to the system. When options are presented clearly and feedback is timely, using an application should be relatively error-free. The design needs to anticipate common problems and alert users to potential side effects.

    Feedback:
    This principle keeps users informed what is happening by providing appropriate feedback. If the user has initiated an action, the user interface should provide an indication that the application has received the input and is operating on it. Users always want to know if an action has been initiated is being carried out, if not, they will want to know why. Animation is one of the best ways to show the user that the requested action is being carried out, but if lengthy action is requested, progress indicators are used instead to show the estimated time to complete the task.

    Visual Integrity:
    Visual integrity means that information is well-organized and consistent with principles of good visual design. This can be achieved by keeping graphics simple, and use them only when they truly enhance usability. Don’t overload windows and dialogs with dozens of icons or buttons. Don’t use arbitrary symbols to represent concepts; they may confuse or distract users. Match a graphic element with a user’s likely expectations of its behaviour. Don’t change the meaning or behaviour of standard items.


    Regarding to hardware, Apple is always the first one to introduce new technologies. Concrete examples are Firewire, Airport (Wifi), and etc. They might not be the one who invented them, but they are definitely the one who realized them. Besides that, look at the quality of Apple Product and you will find that they are built with superb quality.

    With a Mac, you could virtually run all Operating Systems. You could run at least the 3 most popular ones.

    1. Mac OS.
    2. Windows with Emulator.
    3. PPC Linux or PC Linux with Emulator.


    But there is one thing that turn most people away from trying a Mac, generally Mac is more expensive than PC, Apple or third-party parts are more expensive, and thus making Mac not as popular. And this leads to a narrower range of products and software available to Mac.

    Sorry about the long post. Feel free to correct me!


    Breber

 

 
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