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#1
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I know this probably isn't the best place to post this, but I thought it would make everyone smile. http://www.engadget.com/entry/1234000440043836 Check out the last picture on the page.. i shouldn't really be that surprised |
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#2
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Lol. Are those PowerMac G5s?
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#3
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Ignore that PowerMac G5 behind the curtain!
__________________ -Adam S ... PowerBook G4 (Mac OS X... the latest version, whatever it is, I've got it, dangit) and original iPod (iLove music, therefore iLove iPod) <shamelessplug>http://www.geocities.com/adambyte</shamelessplug> |
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#4
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If the demos are running on G5's, will it be easy to port any Xbox360 game to a Mac?
__________________ Powerbook G4 17"-1.33 Ghz, 1GB, 80GB, OS 10.4.7. ![]() B&W G3, 192 MB, 36GB, OS 10.4.2. iPod 5 GB -> Died. ![]() series of older Macs going all the way back to the still working SE. |
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#5
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Better yet, the G5 is umlauting unfinished M$ parts.The thing could/is possibly just emulating the console fully.
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#6
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The reason for this is, that the prototypes are not finished yet
__________________ Mac OS X User for life ![]() "You know what is worse than being all alone in the night, captain? To be all alone in the crowd." - Ambassador Delenn |
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#7
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Yes - it will be trivial. No - It will be a cold day in *ell before Microsoft release their DirectX code. |
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#8
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Apparently the Xbox360 "Dev Kits", are basically just Apple G5's but running a custom Windows based OS. Games will be written using Microsoft DirectX APIs, so won't be that straight forward to port. What I'm interested in though, is the fact that the XBox360, to be launched later this year, will run off a 3 core 3.2GHz G5. |
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