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#9
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| DirectX is the more common and obviously efficient api for game developers. That makes most of the current games be more optimized on DirectX rather than OpenGl. I can imagine a very noticeable performance boost with windows (directX).
__________________ iBook 600; 12''; 640mb; 8mb Rage; DVD-CDRW-Combo, 20GB P4 1.6; 2x80GB Raid1 (file-server) tiBook 1Ghz, Superdrive, 768MB, 64mb 9000, 60GB |
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#10
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| I dont know. I am going to wait till it is finished, beta's suck most of the time. |
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