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  #9  
Old January 21st, 2008, 08:45 PM
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Spiritusindomit is on a distinguished road
Maybe we'll get forceware and catalysts this year too.

@ablack

Correction, pc games are generally 30 dollars after they've been out for 2 months.
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  #10  
Old January 22nd, 2008, 01:57 AM
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That was sort of the point of everything under the first line, which is 90% of the post....
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  #11  
Old January 22nd, 2008, 12:08 PM
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Just noting for reference that it isn't even bargain bin. It's EA's new pricing policy. As soon as they aren't hot ticket items anymore, they slash the price and move on.

If we manage to get EA interested enough in mac gaming, they'll do the same for us.
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  #12  
Old March 14th, 2008, 03:50 PM
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andezzat is on a distinguished road
Please can anyone help me?

I had MOH:AA for two years and i don't know how to cheat in online multiplayer servers
and when i write a cheat in the console while playing in an multiplayer server the console
says run the server +set cheats 1

please can anyone tell me what to do?
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  #13  
Old April 28th, 2008, 02:07 PM
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Viro will become famous soon enoughViro will become famous soon enough
You could start by not cheating?
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  #14  
Old April 28th, 2008, 02:11 PM
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Viro will become famous soon enoughViro will become famous soon enough
Mac games will never be cheaper than PC games and they will always be released later. Unless it's a Blizzard game. I <3 <3 <3 Blizzard for simultaneously developing Mac and Windows versions of all their games. The reason for the delay is porting. Game developers generally release the project to porting houses like Aspyr once the game hits gold. By then, it'll usually take a few months for the port to take shape. In the meanwhile, the game in its PC format has already hit the shops.

Porting costs money, and that is why the games will cost more. They also do not get discounted as much because the volume isn't there. So if you want this to change, support Mac developers/porters and buy more Mac games!
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  #15  
Old May 28th, 2008, 07:37 AM
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I prefer golf "Tiger Wood"
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