image
image

Go Back   macosx.com > Mac Help Forums > Mac Games

Reply
 
LinkBack Thread Tools
  #1  
Old October 29th, 2008, 01:01 PM
Registered User
 
Join Date: Oct 2008
Posts: 2
Thanks: 0
Thanked 0 Times in 0 Posts
neilbaddielle is on a distinguished road
quake 3/starlogo modelling

Hello all,
I am an artist working with a group of young people in Liverpool, uk.
I am trying to help them create very simple custom shapes with simple textures on them, to be exported as md3 files to Starlogo TNG which is a piece of educational software from MIT which is piggybacking on the Quake 3 engine.
I have been using the python plug in to blender to export the md3's (in fact I have tried several md3 export plugins), but when I bring them into Starlogo it crashes, or it just dosent see them.

-Has anyone got any hints re: exporting .md3's from Blender?
-Does anyone know of any programs which are simple to create basic low poly, textured models, and export them as .md3's.

I am in a bit of a panic as I have a deadline to work to.

Any help or signposting will be massively appretiated.

Cheers
Neil :ghostface: :flip:
Reply With Quote
Reply

Bookmarks

Tags
'quake_3'

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off
Trackbacks are Off
Pingbacks are Off
Refbacks are Off

Forum Jump


All times are GMT -5. The time now is 08:50 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2009, Jelsoft Enterprises Ltd.
Search Engine Optimization by vBSEO 3.3.0 RC1
Copyright 2000-2010 DigitalCrowd, Inc.