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  1. FoolyCooly

    glMatrixMode() causes bus error

    I'm really confused. I recently updated to xcode and now my opengl project will not run. I have a c++ class setup to "automate" a lot of the opengl while i play with the shapes etc. glObject square.drawSquare(); type stuff. However, when executing my code, it compiles fine, i get a...
  2. FoolyCooly

    Project Builder v.2.1 on 10.2

    It used to only happen every now and then, and even then, it would go away. But with my last project it has only gotten worse. Aftering loading a project, the source and class files one by one turn to gibberish. The text looks converted into some form of Japanese or Chinese, and when I put it...
  3. FoolyCooly

    Calling class methods

    I never thought to look it up, because I just assumed it would work. But after looking around through my books and online, i'm not sure what to do or what the term would be called. How does one call another class method of the same class within itself ? -(void) trialClassMethod_1 {...
  4. FoolyCooly

    Bad iMac Bad

    I've lived with this problem for awhile now, and i'm not sure what to do. I'm using an old iMac DV 400, and after nearly 2 years of happy usage on the network with my brother's pc, my iMac decided to drop connection. I connect through a socket in the wall and every other computer and device...
  5. FoolyCooly

    OS X Stack Size

    I have been wrestling with this problem longer than I realized. Programs that work fine while working with smaller values, often crash while working with larger values. I always thought this was some flaw in my code until a proffesor began talking about linux and windows stack sizes. Apparently...
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