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  1. D

    reflecting an NSImage in the Y-axis

    yey, thanks... okay, however after fooling around with NSAffineTransform for a while, I realized I'm really not sure how concat is supposed to work. It apparently applies the Transform matrix associated with NSA.T. as what the current view uses for all drawing. So I check a variable to...
  2. D

    reflecting an NSImage in the Y-axis

    Is there a fast, practical way to reflect an NSImage across the vertical axis? I'm writing a 2-d game and it just seems stupid to me that I have different sprites for the same person walking to the Left and to the Right, thereby pretty much doubling the RAM the program requires... I'm...
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