I think Apple is really going overboard with its brushed metal applications. The future of computing is synonymous with "lite", not "heavy". Yet Apple continues to release applications with a texture that is sterile, unimaginative, bulky, and boring to look at. Furthermore, it seems to complicate the design process as applications are designed around the texture, working within the same constraints it seems as if one were working with actual hardware.
The whole purpose of software is to have a flexible design environment--a virtual environment not bound to real-world restraints. Although "skinning" is a popular way to customize the GUI, Apple is abusing the technique.
Aqua already stretches many boundaries of intuitive GUI design, and now the brushed metal appearance only hinders GUI deisign further, as more empashis is put on style rather than function. It seems as if a feature can't be incoporated seemlessly into the brushed interface, it won't be incorporated into the application. iPhoto is a good example of this.
Small utillities such as iTunes or QuickTime that use this "skin" approach are fun, but to design an entire suite of applications with this bogus texture is not the kind of innovative approach I expect from a company like Apple. I would like to see a more "transparent" approach to GUI design, so that I am removed from the "how" of the design, much like how an accomplished author removes himself from the narrative of a book, rather than drawing attention to his writing style.
Regards.
The whole purpose of software is to have a flexible design environment--a virtual environment not bound to real-world restraints. Although "skinning" is a popular way to customize the GUI, Apple is abusing the technique.
Aqua already stretches many boundaries of intuitive GUI design, and now the brushed metal appearance only hinders GUI deisign further, as more empashis is put on style rather than function. It seems as if a feature can't be incoporated seemlessly into the brushed interface, it won't be incorporated into the application. iPhoto is a good example of this.
Small utillities such as iTunes or QuickTime that use this "skin" approach are fun, but to design an entire suite of applications with this bogus texture is not the kind of innovative approach I expect from a company like Apple. I would like to see a more "transparent" approach to GUI design, so that I am removed from the "how" of the design, much like how an accomplished author removes himself from the narrative of a book, rather than drawing attention to his writing style.
Regards.