It is APAC Compressed Audio, an obscure obsolete lossless audio compression format.What software created the .apc files to begin with? ...
There is one little problem with that. The game is actually a Windows game, and GarageBand is a Mac application. I can access the music files on the CD from either Mac OS or Windows, so something for either platform would be good.Ahh ... then enable the inbuilt mic if your Mac has one, you do this through System Preferences ~> Sound.
Launch GarageBand, create a new project, save it to the Desktop and add a Real Instrument track. Click record while the song is playing in the background and make sure you turn off the click track which is under the Control menu ...
Export it to iTunes, in the Share menu.
The overall sound may be less than optimal but you can add a bit of oomph in GarageBand before you export ...
Someone on another forum had suggested that application, but I have Windows XP on a PC (in addition to a Mac), and that application did not seem to recognize most of the audio files that I tried with it. I guess it is a bit dated.Apparently this company called Marian distributes this application, and it's only for Windows 3.x-NT4. I couldn't find any other application on the Internet that would be able to convert this file to something more compatible.
Someone on another forum had suggested that application, but I have Windows XP on a PC (in addition to a Mac), and that application did not seem to recognize most of the audio files that I tried with it. I guess it is a bit dated.
I took a look at those pages, but after reading that plus looking up the applications that were derived from ffmpeg, I do not see anything that says it can play .apc files, and the ffmpeg itself has to be compiled before one can use it. I do not want to get into compiling software, and there is no guarantee that it would work anyway, so I guess I am out of luck.If the ".apc" files are the same as the "CRYO APC" format ("Audio format used in some games by CRYO Interactive Entertainment"), then it looks like FFmpeg may be able to handle them (see list of supported file formats). It may be worth looking at the OS X equivalent, ffmpegX.