I am trying to comile a program (OpenGL based) using MPW, and When the program runs, I am getting some very strange behavior and sometimes OS 9 freezes completely.
I have compiled the same program in Windows and in Mac OS X, so I am forced to conclude that there is a "Mac Classic Specific" problem at work.
In particular, I suspect that it is a memory management issue, since I am able to compile a smaller, but similar program (both use OpenGL) without this error.
What memory management things do I have to take into account when I program for the Mac Classic (PPC, not carbonized).
I'd appreciate any help that you could provide,
Konan
p.s. I know that OS X is the way of the future and stuff (I already have an OS X version of my program), but I really do need a Mac Classic version as well.
I have compiled the same program in Windows and in Mac OS X, so I am forced to conclude that there is a "Mac Classic Specific" problem at work.
In particular, I suspect that it is a memory management issue, since I am able to compile a smaller, but similar program (both use OpenGL) without this error.
What memory management things do I have to take into account when I program for the Mac Classic (PPC, not carbonized).
I'd appreciate any help that you could provide,
Konan
p.s. I know that OS X is the way of the future and stuff (I already have an OS X version of my program), but I really do need a Mac Classic version as well.