boyfarrell
Registered
Hello all,
I do a little bit of programming (mostly scientific equation number cruching) on MATLAB, however it's still a little slow, even after I've vectorised my code etc. So, I have been learing C++ over the last few weeks. (This is all on my PC by the way.) HOWEVER, I'm changing to mac , I would like to know how I go about compiling C++ on MacOS X?
What interface/debugger do you guys use? My PC has MS visual C++. I would like to use something open source if possible. But baring in mind that I'm a beginner, this might slow me down? Are there comercial packages avaliable, Borland etc ... ? Which ones would suit me best?
Could I do number crunch in cocoa?
I will be programming a lot of vectors, is there a way to use the velocity engine or graphics card to whizzz through my code?
Phew, a lot of questions! What do you think? Dan.
I do a little bit of programming (mostly scientific equation number cruching) on MATLAB, however it's still a little slow, even after I've vectorised my code etc. So, I have been learing C++ over the last few weeks. (This is all on my PC by the way.) HOWEVER, I'm changing to mac , I would like to know how I go about compiling C++ on MacOS X?
What interface/debugger do you guys use? My PC has MS visual C++. I would like to use something open source if possible. But baring in mind that I'm a beginner, this might slow me down? Are there comercial packages avaliable, Borland etc ... ? Which ones would suit me best?
Could I do number crunch in cocoa?
I will be programming a lot of vectors, is there a way to use the velocity engine or graphics card to whizzz through my code?
Phew, a lot of questions! What do you think? Dan.