Graphics in C without OpenGL or DirectX

Agroking

Registered
So, I was thinking that maybe it would be really easy to do graphics if I had a struct filled with ints with hex colour values, organised as cartesian coordinates. I just really can't see why the idea of drawing shapes is easier if you want to just have a set screen size.

How would I go about printing this into a window system? What are the pros and cons of this method of programming?
 
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