simX
Unofficial Mac Genius
OK, so after I watching the "Power of X" presentation that Apple put on the web recently (I didn't manage to make it live at MWSF, I was with some friends), I'm inspired, and now I want to start a little programming, but only in Cocoa (I've resolved this after hearing how easy it is compared to other programming environments).
So this is what my goal is: I want to build a plug-in for iTunes that allows it to play other files, like MOD, MADH, XM, and similar files. I know that this is a very high goal, but I'm sure that I can learn how to program in Cocoa quickly if I set my mind to it. First I want to know if this is possible, though -- are iTunes plugins only for devices and visuals, or can I implement something like this? It would rock if I could.
If it is, would anyone like to point me in the direction of a good book that will 1) start me out in Cocoa programming and b) guide me toward my goal -- i.e.: gear me towards making music programs/plug-ins.
Any help would be much appreciated.
So this is what my goal is: I want to build a plug-in for iTunes that allows it to play other files, like MOD, MADH, XM, and similar files. I know that this is a very high goal, but I'm sure that I can learn how to program in Cocoa quickly if I set my mind to it. First I want to know if this is possible, though -- are iTunes plugins only for devices and visuals, or can I implement something like this? It would rock if I could.
If it is, would anyone like to point me in the direction of a good book that will 1) start me out in Cocoa programming and b) guide me toward my goal -- i.e.: gear me towards making music programs/plug-ins.
Any help would be much appreciated.