Tigger
Bring mich zum Licht!
Yes, it uses system calls, but I think it checkes anyway for each frame.Originally posted by ElDiabloConCaca
Well, your mouse/keyboard input rate is controlled by the system, regardless of the game or application you're using. Quake III checks the mouse/keyboard through system calls -- not it's own software. FPS and keyboard/mouse rates are not related.
But I think your last sentence brings it to the point.