Speed is pretty steller for a beta. Especially to screen redraw!!!!!! Serious.
I remember Illustrator 10's betas were very very very slow...but not in PS.....but I still see some kind of chokes, maybe debugging code....
Memory allocation is exactly the same as the Windows version. You have to set up the memory reservation in the preference menu and relaunch PS. Currently having 1.75GB of RAM in my G4. Maybe I should go to 2GB once PS 7 is out. I can reserve 1GB of RAM to PS all the time at let others fight to share the other gig
The stylus and brush support is somewhat buggy. In Photoshop 6 once you set the opacity and size to stylus every brush will have the same setting. NOT in this version. You have to assign these properties to EACH BRUSH INDIVIDUALLY! Plus when you right click and choice another brush size ALL settings are gone (all settings are reset to default)......well...again...beta....
The beta I am running is b43...still trying to see where those new features are.....
I am pretty sure that we will hear the announcement of ship date in MWSF!
I remember Illustrator 10's betas were very very very slow...but not in PS.....but I still see some kind of chokes, maybe debugging code....
Memory allocation is exactly the same as the Windows version. You have to set up the memory reservation in the preference menu and relaunch PS. Currently having 1.75GB of RAM in my G4. Maybe I should go to 2GB once PS 7 is out. I can reserve 1GB of RAM to PS all the time at let others fight to share the other gig
The stylus and brush support is somewhat buggy. In Photoshop 6 once you set the opacity and size to stylus every brush will have the same setting. NOT in this version. You have to assign these properties to EACH BRUSH INDIVIDUALLY! Plus when you right click and choice another brush size ALL settings are gone (all settings are reset to default)......well...again...beta....
The beta I am running is b43...still trying to see where those new features are.....
I am pretty sure that we will hear the announcement of ship date in MWSF!