I'm currently considering purchasing an iBook. I would mostly use this for generic stuff, and for a bit of semi-advanced OpenGL programming.
I know that on windows, IHVs can add OpenGL capabilities to their cards by releasing new drivers. Since I'm interested in some of the newer OpenGL capabilities, I need to know if the iBook supports this.
Thus I have two questions:
1. How do videodrivers get updated on MacOSX? I read in a different thread that they are included in the OS updates. If this is so, I needn't really worry about that.
2. What is the current state of OpenGL on MacOSX, specifically with the videocard in the iBook (ATI 9650)? A dump of glGetString(GL_EXTENSIONS) with the newest driver versions would answer this question very well
Note that I realise the speed of the 9650 might not be extremely high. I'm more interested in IF it supports certain features, not how fast they go. I'll be using my PC as a main development platform anyway.
I know that on windows, IHVs can add OpenGL capabilities to their cards by releasing new drivers. Since I'm interested in some of the newer OpenGL capabilities, I need to know if the iBook supports this.
Thus I have two questions:
1. How do videodrivers get updated on MacOSX? I read in a different thread that they are included in the OS updates. If this is so, I needn't really worry about that.
2. What is the current state of OpenGL on MacOSX, specifically with the videocard in the iBook (ATI 9650)? A dump of glGetString(GL_EXTENSIONS) with the newest driver versions would answer this question very well
Note that I realise the speed of the 9650 might not be extremely high. I'm more interested in IF it supports certain features, not how fast they go. I'll be using my PC as a main development platform anyway.