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I have a vague interest in teaching myself some OpenGL (I can already program in Java, C, C++, Python, etc).
What's the point of OpenGL? Is it only really for games programmers?
More to my real point, when programming for other Mac users, what would be most useful/interesting for a programmer (working alone) to know?
What's the point of OpenGL? Is it only really for games programmers?
More to my real point, when programming for other Mac users, what would be most useful/interesting for a programmer (working alone) to know?
- AppleScript (seems to be of decreasing importance, given Automator)
- JavaScript (seems to be of increasing importance, given Dashboard)
- OpenGL (??? importance)
- Other?