Video Game Violence

Somehow I have the feeling the name "arden" will be in a rocketlauncher's crosshairs very soon. :)


Anyway, the thing about violence in games is this: the more there is, the more you're immersed in the game. I, for one, have noticed my natural tendancy to unconciously gauge a game's fun-factor based on how realistic it is. Therefore, I'm usually not a huge fan of games where your enemy takes a grenade from 2 feet away and falls down. They'd better fly...or I should say parts of them better fly in different directions.

It's sick, I know, but I think natural to compare the depth of the experience with how violent it is because violence=realism.

Once I got the force power in JKII to pick a guy up into the air while choking him and then slam him into a wall to break his neck....I started to enjoy the game much more :D
 
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