Will Counter-Strike Source come to the Mac?

thendis

Registered
I read a thread on MacOSX.com about the old CS, and how they going to release the original CS on the Mac but decided not to at the last minute :mad:

But what about CS Source? could it happen?

Just imagine...
 

Attachments

  • css_mac.jpg
    css_mac.jpg
    52.1 KB · Views: 34
I don't think that the original version uses the same physics engine as HL2... it's a lot older, but I might be wrong.
 
what a bunch of poo. somehow I thought that it was going to happen (at least a HL2 port anyway), been a few months since the last posting on this forum, since then they have ported it to xbox...i donno. now that I type it out loud is does sound pretty hopeless.

i especially thought so tho because they have brought UT2004 to Mac, and now Doom 3. thought perhaps there was a new trend.
 
Both UT '04 and Doom3 have OpenGL renderers. HL2 is strictly Direct3D. Even though Direct3D can be ported into OpenGL, again it's the Havok physics engine that's the next obstacle. Put it all together and it's not financially feasible.

HL2 for XBox is not a port. An Xbox is just an under glorified PC. It uses a Pentium 3 700 MHz and GeForce 3.
 
Lycander said:
Both UT '04 and Doom3 have OpenGL renderers. HL2 is strictly Direct3D. Even though Direct3D can be ported into OpenGL, again it's the Havok physics engine that's the next obstacle. Put it all together and it's not financially feasible.

HL2 for XBox is not a port. An Xbox is just an under glorified PC. It uses a Pentium 3 700 MHz and GeForce 3.

And Xbox neXt will be a un-glorified Mac if it uses the G5 chip, lol.
 
ya remember that the g5 is based on one of ibm's server chips that they have been using for a while.
 
Back
Top