Broken Arrow - First Episode

I always find parking around that little park (the one with the monument commemorating where Washington addressed the troops or whatever). Or, you can pay to park by the health center:rolleyes:
Or, go up that little street on the left past the news stand. Or, it'd be cool to take the T and be able to carry your brand new speed-bumped SuperDrive TiBook on the way home... Imagine all the stares of envy and awe!!! Big ego boost, no?

I am pretty sure Cambridge is a done deal. I actually wish it was in Brookline. Last weekend I went to pick up some of my wife's friends in Allston and drove down Harvard Street through Brookline. The old Gap store moved across the street (same side as Coolidge Corner Theater), leaving the old Gap shell empty... Primo locale! T accessible and decent parking on Beacon, in that parking lot behind the stores and on the back streets nearby.

Do you know if ComputerTown ever came back? I used to go to the one on Beacon but they closed a while back. Thought I heard they were coming back though. Also, as a BU alum I get decent discounts at the BU Bookstore and they have a decent mac selection- software and only peripherals in terms of hardware and that's limited (and, shhhh, they still give me my student discount).

Lastly, you may want to try the little Apple shop on Huntington near the Longwood Medical Area and the MFA. You can see it from the E Line on the T; I think it's the Brigham Circle stop.
 
How is that Starship Creator? What is the purpose of it? I haven't read any review or anything and only briefly looked at the box. I bought Klingon Academy, it blew me away. I thought it was going to be a dud, but took a chance and it worked out. Graphics are outstanding. The ship detail is right on the money down to the running lights, explosion with debris. Plenty of cut scenes too.
 
I only played with it for about an hour or so... and that was a while ago.

But, it was cool. You got to design ships (really detailed - down to types of probes, weapons, engines, etc...). You'll know right away if you make a mistake as you sit adrift in space with no power cuz you forgot impuls engines...

You use money allotments to build and then complete missions (I only did the shakedown cruise) after which you get more money to upgrade, repair or whatever.

My memory may be a bit off but that's what I remember. I think you also chose crews (but maybe I'm thinking of Rainbow Six:D ).

Damn. I wish I could find that CD! We moved into our new east Boston home this past summer and some stuff is still in boxes in the basement. As soon as I find it, I'll update here.

Related: anyone know whatever happened to the new Star trek game that was available for preorder (it was a huge strategy game - can't remember the name - that I pre-ordered from outpost.com)?? The last message I got said that they were not producing a mac version. Seemed odd to me since they were taking pre-orders:confused: .
 
Originally posted by Oscar Castillo
As for the technical side of it. Wonder how the first starship ever built looks so much more streamlined than the even the original Enterprise, despite this timeframe being so far back before Kirk's time. Actually if you are hokk on the effects you'll notice that this starship has been seen before on DS9 and TNG with some slight modification of course. But it is the same. I also saw it in First Contact.

Yeah, it does look like the Akira class, just flip over the back end. If you knew Drexler you would understand. He is a great make-up artist, who loves that technical side of Star Trek. But he is not much on original thought (and in this case he was told not to be).

As for the original Enterprise, only the primary hull and connecting dorsal were design with atmospheric flight in mind. When the Anderson Company made the actual models, it was consider to costly to have the hulls separate (or have window and markings on the port side for that matter). The rest of the ship was not design to see an atmosphere, so Matt Jefferies didn't see a need to add "streamlining" to the ship.

I still think the original is quite beautiful. Here are some of my favorite shots.
 

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I think the original Enterprise still looks good too, it's only downside was the era it was televised which didn't allow for photographing at the computer-controlled camera angles we see today. I hope we start seeing some new designs come up as the Enterprise series starts to evolve. If you are interested in seeing some original Trek artwork of mine, take a look for yourself. I started to design them in Lightwave but just haven't had time to put any effort into completing it, ever since I started to teach myself Cocoa so I can program OpenGL stuff in OS X.
 
Your right, it would have looked better filmed today. I thought that Jein's version look nice in DS9 (though he took some liberties in his recreation). I look forward to seeing your creation brought to life in Lightwave. Judging from the things you have already done, those sketches are going to look great rendered! :D
 
You guys have an artistic bone in you:rolleyes:
Wish I could do some more sophisticated stuff other than pasting, moving, and rendering :p
 
Mine were just photos of the original model (at least the top two and the bottom left) added to images from NASA using gimp (top two) and photoshop (bottom two) to kill time while work at my last job as a digital imaging specialist (so they are about a year old).

As for rendering, I'll leave that to those who do it best... like you.:D
 
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