When a game changes the screen resolution under OS 9 (like to a smaller resolution), it usually messes up the windows of other applications which are running at the same time.
I mean, windows usually move to the upper left part of the screen, and they even often resize. This really sucked under OS 9 cause I always had to quit other applications before playing any games.
In OS X, this doesn't happen anymore. A game can switch from 1024x768 to 640x480 pixel resolution, and after quiting the game again, finder windows etc. will still b at the same spot like when I started the game. This is really, really cool!
But is this just a bug in X that windows don't change their positions when screensize changes, or will it stay that way forever?
It would suck if they removed this cool "feature"....
I mean, windows usually move to the upper left part of the screen, and they even often resize. This really sucked under OS 9 cause I always had to quit other applications before playing any games.
In OS X, this doesn't happen anymore. A game can switch from 1024x768 to 640x480 pixel resolution, and after quiting the game again, finder windows etc. will still b at the same spot like when I started the game. This is really, really cool!

But is this just a bug in X that windows don't change their positions when screensize changes, or will it stay that way forever?

It would suck if they removed this cool "feature"....