Ah yes, history lessons. I love the history of the computer industry. Lets address both
kendall and
sirfulcrum posts on the subject together.
by kendall
Also, unlike Apple, MS didn't kill support for Windows 95/98 like Apple did with OS 9. If MS truly wanted all users over to NT, they could have killed 98 long ago and forgot about backwards compatibility. Also, few home PCs shipped with Windows NT/2000? If Microsoft was adamant about users switching to NT, wouldn't they have seen to it that the PC companies shipped NT/2000 instead of 95/98? I think there is very little truth behind what you are saying. Now with an NT OS across the line they are moving people to NT but I highly doubt that was their goal since 1993 as you are suggesting.
and
by sirfulcrum
Get your facts right. Microsoft has wanted to move people to a pure 32-bit OS for years, but they never wanted to do so with NT 4.0. NT 4.0 was meant strictly as a corporate workstation, and having worked with it, I can tell you it was a pure nightmare to set up in terms of driver installation and such. That was the first major strike against NT 4.0 as a consumer OS. The other major strike was that driver support was nowhere near as broad as Win95 at the time, so it was extremely unfriendly in terms of compatibility for stuff like joysticks and other consumer gear. And NT 4.0 couldn't run DOS apps like games, which directly accessed the system hardware themselves. That violated NT's security model where the kernel is the traffic cop handling all calls to the hardware, not the applications.
(and on and on, you guys can see the post above, no sense in quoting all of it)
...But unlike Apple, MS still continues to support its older OS'.
While it's true that this doesn't include Win95, it's also true that Microsoft has publicly stated (and this is also on their site) that six years is the lifetime they'll actively support an OS version. MS still supports Win98 and WinMe, but Win95 and DOS are both over six years old and now are history. Fair enough, six years is ancient history in computing.
How old is OS 9, and how quickly did Apple kill it's support of it? I bet you it's been far less than 6 years.
Talking about people needing to get their facts straight, wow! Lets address the
Mac OS 9 is no longer supported by Apple claim. Where in the world are you guys getting that one! That couldn't be more wrong if you tried. Mac OS 9 is still supported by Apple, but they are not going to ship any new versions. For that matter Mac OS 8 is still being supported by Apple. In fact I can find things for pre-Mac OS 8 operating systems on Apple's site (which you would have a hard time doing with Windows 95 information on Microsoft's site). Please learn the difference between
support and
shipping because all the claims about Mac OS 9 could be applied to Windows ME at this point using your flexible definitions.
On to Windows NT.
As a former Windows NT 4.0 power user (and I was never a "corporation") from 1997 to 2000 where I spend all day working in Photoshop on a Windows NT 4.0 Workstation and managed a Windows NT 4.0 Server used by our office of 5 computers, I have a good deal of experience with that OS and what was going on with it.
Strange as it may sound, Microsoft has worked against the same pressures that it used to its advantage in this industry. Microsoft wanted people to move to Windows NT 3.x from Windows 3.1/3.11, but found that people needed a bridge to get them past their 16-bit code. That bridge was supposed to be Windows 95. Microsoft had planned the movement of their customers from Windows 3.1/3.11 to 95 to NT 4.0 (NT 3.1/5.51 had failed to get enough driver support because companies didn't see that it had a large enough user base... the same thing Mac OS X faced early on).
Plug-n-play was not a Windows 95 feature (it was first pushed as a feature of Windows 98), but because it was based on the same underlying code as the DOS version that came before it, porting drivers wasn't that much of a burden for companies. Windows NT required a substantial investment in developing drivers, and Microsoft was having a hard time showing that they could provide the users needed to get a return on investment. Any new operating system faces this problem, and NT being a Microsoft OS didn't help it in any way. Users always drives development. Gates had from the begin of the NT project thought it was the future of Microsoft and thought that they would be able to get users based on how much better it was (and it was better, I supported Windows 95/98 systems while working on Windows NT 4.0, and it was much better). They didn't think they would need to drop production of the other line to get people to move, they thought quality was enough.
The games issue... games were never high on Microsoft's list of important apps when thinking about their operating systems. Game makers wrote to the masses which were still using Windows 3.1/3.11/95 and Microsoft wasn't seeing games as important in the early to mid 90's. It wasn't until their failure (again) to move people to NT with version 4.0 that they realized that games were important. They didn't think computers should be used for games, and so to push gamers off their computers without losing customers they started development of the X-Box who's only purpose was to give gamers something better to run their games on than their computers so that they could finally rid themselves of the 95/98/ME line and move to NT.
None of the NT line were any harder for
home users to use than any other version of Windows, but finding supported hardware and drives sure made it look that way. Once running, a
home users would have less problems with an NT OS than any version of 95/98/ME. The problem wasnt Microsoft, it was the makers of hardware that made it difficult.
Yes, I think we now have our fact straight.