omegaroot
Apprentice Codemonkey
GrandpaMurder,
First, you have to recognize a laptop is not the ideal gaming machine
They have all sorts of performance corners cut (less so with apple machines but still there) to cut heat buildup / generate longer battery lives, etc..
Second, an 8 MB rage card?? Theres your problems Rage cards sucked when they came out! Of course the OS is gonna seem a little sluggish look at all the transparencies / anti aliasing and complexity of just the graphics for the everyday OS. Time to upgrade that graphics card.
Now while UT may be fond of loading the RAM up, id software games (quake3, WolfMP) love high throughput and lots of RAM on the graphics card. Another thing WolfMP is a beta!!!! not even optimized yet, it shouldnt be used to judge your 10.1's performance.
Time to invest a late model Dual 533, digital audio... i got one with an nVidia geforce2 MX in it and it works great! get 100+ FPS in q3 (havent tested the new 1.30 point release yet)
Have you tried turning some of the high computational options off and checking your framerates then? (i.e. trilinear, lightmap, high screen rez, etc...)
First, you have to recognize a laptop is not the ideal gaming machine
They have all sorts of performance corners cut (less so with apple machines but still there) to cut heat buildup / generate longer battery lives, etc..
Second, an 8 MB rage card?? Theres your problems Rage cards sucked when they came out! Of course the OS is gonna seem a little sluggish look at all the transparencies / anti aliasing and complexity of just the graphics for the everyday OS. Time to upgrade that graphics card.
Now while UT may be fond of loading the RAM up, id software games (quake3, WolfMP) love high throughput and lots of RAM on the graphics card. Another thing WolfMP is a beta!!!! not even optimized yet, it shouldnt be used to judge your 10.1's performance.
Time to invest a late model Dual 533, digital audio... i got one with an nVidia geforce2 MX in it and it works great! get 100+ FPS in q3 (havent tested the new 1.30 point release yet)
Have you tried turning some of the high computational options off and checking your framerates then? (i.e. trilinear, lightmap, high screen rez, etc...)